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Fixed a bug where appearances might appear mostly black if they specify an unsupported normal texture. #Pyrosim download softwareThese will be filled automatically when selecting Unreal Engine as the software that exported an FBX file. Added options in the import dialog for FBX and IFC files to convert basic lighting appearances to PBR appearances.Added support for advanced appearance parameters packed into a single texture (sometimes used for PBR parameters).Fixed a bug that caused the Cloud FDS Run Monitor to spawn in the top-left corner.Fixed a bug that nav tree view rename editor activates unexpectedly.Removed the Ground Level field from Environment Parameters, in favor of the equivalent in Wind.Fixed a bug that caused a crash due to incorrect model directory.Fixed a bug that caused a crash when changing node tool properties.Fixed a bug that caused an importing crash due to incorrect units.Added the ability to enable or disable objects per scenario, accesible through the context menu for the object selection.When applied to an object, the objects will sync with the default surface parameter specificed in the Simulation Parameters dialog. Added a default surface option for obstructions, vents, and solid particles.Fixed a bug that could cause a crash when editing geometry for a statistic in legacy files.Added ability to rename tree items by clicking twice.Fixed a bug that caused the "Optimize Processor Utilization" preference to display improperly in the dialog.Fixed a bug where the HRRPUA Device Quantity was listed under the wrong device type.Added auto-correction of inverted XB coordinates for boxes and rectangles when importing FDS files.In the navigation view, object groups now reflect when they have disabled descendants.Added a preference to prevent always nagging for additional information on crash.Added all valid FDS versions to the Cloud FDS version drop-down.Added the ability to view/download Cloud FDS Jobs.Added experimental support for the FDS GEOM record that can enable simulations using the immersed boundary method.Įnable under File->Preferences->FDS->FDS GEOM. ![]() This approach tends to produce more evenly balanced mesh assignments and reduces overall simulation time.
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